Item Types
Current version: 1.0.4.11327
| The item structure below is defined in the GameBalance "ItemTypes.gam" file. |
| The item hierarchy is important because Item Affixes apply to the types shown below. |
| For example, the "of the Lion" (Att 1) Affix can apply to (among other things) the "Belt" type. |
| The "Belt" type is really an abstract type with two sub-types: "Mighty Belt" and "Generic Belt". |
